forked from KuMiShi/Optim_Metaheuristique
MOPSO transition
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63
mopso.py
63
mopso.py
@@ -1,20 +1,28 @@
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import random as rd
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from .particle import Particle
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class MOPSO():
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def __init__(self, n, t, w, c1, c2, a_max, surrogate=False):
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def __init__(self, f_weigths:list, A_max:float, price_mean:float, price_std:float, n:int, t:int, w:float, c1:float, c2:float, archive_size:int=10, nb_vehicles:int=10, delta_t:int=60, nb_of_ticks:int=72, x_min=-100, x_max=100, v_alpha=0.1, surrogate=False):
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# Constants
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self.n = n # Number of particles
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self.t = t # Number of iterations
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self.t = t # Number of simulation iterations
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self.w = w # Inertia (for exploration)
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self.c1 = c1 # Individual trust
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self.c2 = c2 # Social trust
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self.a_max = a_max # Archive size
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self.archive_size = archive_size # Archive size
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self.f_weigths = f_weigths # Weigths for aggregation of all function objective
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self.surrogate = surrogate # Using AI calculation
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self.particles = [] # Particles of the simulation
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# Fonctions objectifs
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# Limites variables de decision
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# Initialisation of particle's global parameters
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self.A_max = A_max # Network's power limit
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self.socs, self.socs_req = self.generate_state_of_charges(nb_vehicles,nb_of_ticks)
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self.times = self.generate_times(nb_vehicles, nb_of_ticks, delta_t)
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self.prices = self.generates_prices(price_mean,price_std) #TODO: Use RTE France prices for random prices generation according to number of ticks
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# Particles of the simulation
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self.particles = [Particle(times=self.times,nb_vehicles=nb_vehicles, nb_of_ticks=nb_of_ticks, delta_t=delta_t, x_min=x_min, x_max=x_max, alpha=v_alpha) for _ in range(self.n)]
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self.archive = []
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def iterate(self):
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nb_iter = 0
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@@ -35,4 +43,45 @@ class MOPSO():
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# Checking boundaries
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# Evaluating particles
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# Update the archive
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# Checking for best positions
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# Checking for best positions
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# Generation of arriving and leaving times for every vehicle
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def generate_times(self, nb_vehicles, nb_of_ticks, delta_t):
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times = []
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for _ in range(nb_vehicles):
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# Minumun, we have one tick of charging/discharging during simulation
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t_arrived = rd.randrange(0, (nb_of_ticks * delta_t - delta_t) +1, delta_t)
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t_leaving = rd.randrange(t_arrived + delta_t, (nb_of_ticks * delta_t) +1, delta_t)
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times.append((t_arrived,t_leaving))
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return times
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# Genrates different prices in [mean - std, mean + std] range
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def generates_prices(self,nb_of_ticks:int, mean:float, std:float):
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prices = []
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for _ in range(nb_of_ticks):
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variation = rd.randrange(-(std*10), (std * 10) +1, 1) / 10 # Random float variation
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prices.append(mean + variation)
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return prices
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# Genrates the coordinated states of charges requested and initial (duplicated initially for other ticks)
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def generate_state_of_charges(self, nb_vehicles:int, nb_of_ticks:int):
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socs = []
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socs_req = []
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# We ensure soc_req is greater than what the soc_init is (percentage transformed into floats)
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for _ in range(nb_vehicles):
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soc_init = rd.randrange(0,100,1)
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soc_req = rd.randrange(soc_init+1, 101,1)
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# Creating states of charges for each tick in time
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for _ in range(nb_of_ticks):
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socs.append(soc_init/100)
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# Adding the requested state of charge
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socs_req.append(soc_req/100)
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return socs, socs_req
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# Random uniform selection for a leader
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def select_leader(self):
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n = len(self.archive) # Archive length
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rd_pos = rd.randrange(0, n, 1)
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return self.archive[rd_pos]
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32
particle.py
32
particle.py
@@ -1,7 +1,7 @@
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import random as rd
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class Particle():
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def __init__(self, nb_vehicles:int=10, delta_t:int=60, nb_of_ticks:int=72, a_min=-100, a_max=100, alpha=0.1):
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def __init__(self, times:list, nb_vehicles:int=10, delta_t:int=60, nb_of_ticks:int=72, x_min=-100, x_max=100, alpha=0.1):
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# Problem specific attributes
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self.nb_vehicles = nb_vehicles # Number of vehicles handles for the generations of position x
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self.delta_t = delta_t # delta_t for update purposes
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@@ -9,12 +9,11 @@ class Particle():
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self.socs= self.generate_state_of_charges() # States of charge (initial, requested)
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#TODO: Move that to MOPSO (using one batch of times for multiples particles)
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self.times = self.generate_times() # Times (arrived, leaving)
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self.times = times # (arrived, leaving)
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# Minima and maxima of a position value
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self.a_min = a_min
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self.a_max = a_max
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self.x_min = x_min
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self.x_max = x_max
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# Limitation of the velocity
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self.alpha = alpha
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@@ -36,24 +35,6 @@ class Particle():
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for i in range(self.nb_vehicles):
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new_vel_i = w * self.v[i] + (self.p_best - self.x[i]) * c1 * self.r1[i] + (leader - self.x[i]) * c2 * self.r2[i]
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self.v[i] = new_vel_i
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def generate_state_of_charges(self):
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socs = []
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# We ensure soc_req is greater than what the soc_init is (percentage transformed into floats)
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for _ in range(self.nb_vehicles):
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soc_init = rd.randrange(0,100,1)
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soc_req = rd.randrange(soc_init+1, 101,1)
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socs.append((soc_init/100, soc_req/100))
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return socs
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def generate_times(self):
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times = []
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for _ in range(self.nb_vehicles):
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# Minumun, we have one tick of charging during simulation
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t_arrived = rd.randrange(0, (self.nb_of_ticks * self.delta_t - self.delta_t) +1, self.delta_t)
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t_leaving = rd.randrange(t_arrived + self.delta_t, (self.nb_of_ticks*self.delta_t)+1, self.delta_t)
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times.append((t_arrived,t_leaving))
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return times
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#TODO: Modify for uses of ticks
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def generate_position(self):
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@@ -61,13 +42,14 @@ class Particle():
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for _ in range(self.nb_of_ticks):
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x_tick = []
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for _ in range(self.nb_vehicles):
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x_tick.append(rd.randrange(self.a_min, self.a_max +1, 1))
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x_tick.append(rd.randrange(self.x_min, self.x_max +1, 1))
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pos.append(x_tick)
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return pos
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# Randomize a velocity vector for each tick
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def generate_velocity(self):
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vel = []
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vel_coeff = self.a_max - self.a_min
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vel_coeff = abs(self.x_max - self.x_min)
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for _ in range(self.nb_of_ticks):
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v_tick = []
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for _ in range(self.nb_vehicles):
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