# Game imports from serializable import Serializable # Native imports import uuid class Entity(Serializable): def __init__(self, name, strength, dexterity, intelligence, wisdom, charisma, hp, armor, speed, equipped_item=None): self.id = str(uuid.uuid4()) self.name = name self.strength = strength self.dexterity = dexterity self.intelligence = intelligence self.wisdom = wisdom self.charisma = charisma self.hp = hp self.armor = armor self.speed = speed self.equipped_item = equipped_item def get_id(self): return self.id def get_strength(self): return self.strength def get_dexterity(self): return self.dexterity def get_intelligence(self): return self.intelligence def get_wisdom(self): return self.wisdom def get_charisma(self): return self.charisma def get_hp(self): return self.hp def get_armor(self): return self.armor def get_speed(self): return self.speed def get_equipped_item(self): return self.equipped_item def set_strength(self, value): self.strength = value def set_dexterity(self, value): self.dexterity = value def set_intelligence(self, value): self.intelligence = value def set_wisdom(self, value): self.wisdom = value def set_charisma(self, value): self.charisma = value def set_hp(self, value): self.hp = value def set_armor(self, value): self.armor = value def set_speed(self, value): self.speed = value def set_equipped_item(self, item): self.equipped_item = item