# Game import from serializable import Serializable # Native imports from enum import Enum class TurnAction(Enum): DAMAGE = 'deal_damage' STATS = 'modify_stat' BASIC = 'basic_action' class Turn(Serializable): def __init__(self): super().__init__() self.actions = {} def add_action(self, action_type:TurnAction, entity_id:str, description:str): self.actions[entity_id] = f'[{action_type.value}]: ' + description def is_finished(self, nb_entities:int): return len(self.actions.keys()) == nb_entities